Unigine Heaven 2.1 with OpenGL 4.0 Support Download
Unigine™ is a cross-platform real-time 3D engine. It stands on the cutting edge of the technology and provides the ultimate power for interactive virtual worlds (modern games and virtual reality systems).
The engine contains photorealistic 3D render, powerful physics module, object-oriented scripting system with a very rich library, full-featured GUI module, sound subsystem, and a set of flexible tools. Efficient and well-architected framework supporting multi-core systems makes Unigine a highly scalable solution, on which multi-platform games of differents genres can be based.
Features
- Support of DirectX 9, DirectX 10, DirectX 11 and OpenGL 4.0
- Comprehensive use of tessellation technology
- Advanced SSAO (screen-space ambient occlusion)
- Volumetric cumulonimbus clouds generated by a physically accurate algorithm
- Simulation of changing light conditions
- Dynamic sky with light scattering
- Interactive experience with fly/walk-through modes
- Stereo 3D modes:
- Anaglyph
- Separate images
- 3D Vision
- iZ3D
Changes in version 2.1
- Support of OpenGL 4.0, including hardware tessellation
- Added stereo 3D support in several modes:
- Anaglyph
- Separate images
- 3D Vision
- iZ3D
- Several minor optimizations
Unigine Heaven 2.1 with OpenGL 4.0 Support Download
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