3DMark 11 tests , system requirements and release date
System requirements :
- 3DMark 11 requires DirectX 11, a DirectX 11 compatible video card, and Windows Vista or Windows 7.
- OS: Microsoft Windows Vista or Windows 7
- Processor: 1.8GHz dual-core Intel or AMD CPU
- Memory: 1 GB of system memoryGraphics: DirectX 11 compatible graphics card
- Hard drive space1.5 GB
- Audio Windows Vista / Windows 7 compatible sound card
There will be a free edition and the usual paid versions.
Tests available on 3DMark 2011:
Graphics Test 1
- Based on the Deep Sea scene
- No tessellation
- Heavy lighting with several shadow casting lights
Graphics Test 2
- Based on the Deep Sea scene
- Medium tessellation
- Medium lighting with few shadow casting lights
Graphics Test 3
- Based on the High Temple scene
- Medium tessellation
- One shadow casting light
Graphics Test 4
- Based on the High Temple scene
- Heavy tessellation
- Many shadow casting lights
Physics Test
- Rigid body physics simulation with a large number of objects
- This test runs at a fixed resolution regardless of the chosen preset
Combined Test
- Runs rigid body physics simulation on a moderate number of objects
- Soft body physics using DirectCompute and the Bullet physics library running on the GPU
- Medium tessellation
- Medium lighting
Audio visual demo
- The audio visual demo is designed to showcase the DirectX 11 graphics from the Deep Sea and High Temple tests accompanied by an evocative soundtrack. Image quality and other effect settings are scaled according to your hardware to ensure decent frame rates. In 3DMark 11 Basic Edition the demo resolution is fixed at 720p while in 3DMark 11 Advanced Edition users can choose from a wide range of custom resolutions.
Features:
Offline result management
By default 3DMark 11 submits and stores your benchmark results online on the 3DMark website. If you have 3DMark 11 Advanced Edition you can also choose to save your result files to your hard drive or another local offline location.Benchmark looping
This setting allows to the benchmark to repeat a user defined number of times. Benchmark looping is an effective way to test the stability of a system after upgrading or overclocking a component.Demo looping
This setting allows the audio visual demo to be set up to loop indefinitely for display or trade show purposes. Demo looping is only available in the 3DMark 11 Professional Edition.
3DMark 11 tests , system requirements and release date
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